D[ra]kone ([info]drako) rakstīja,
Nu man toties interesants materiāls:

"In an ideal fleet, minimal leadership is necessary.

*There should be one overall FC dedicated to liaising with allied gangs, moving the fleet into and out of the target area, and making the final call on overall tactical and execution decisions.

*The Sniper Wing Commander is the most important in-combat role, they are responsible for wing-warping the snipers around the battlefield, sniper target-calling, and making decisions on when to retreat or reposition.

*The third position is the Logistics Boss, in charge of making sure logistics are positioned and acting as fleet warp out. It is their job to position all the logistics, announce to the fleet that they are the Warp Out, and call a new Warp Out if they are rendered unable to continue in that role.

*The final leader is the Covops leader, in charge of making sure that covops or inty scouts are deployed to the required nearby systems and either acting as Warp In or designating another covops as Warp In.

There will be a more detailed description of the Warp In/Out roles later. Neither the third nor fourth position requires a great deal of effort or experience, merely the willingness to act in that capacity. All anti-support will in large part be acting autonomously, without direct leadership."

... un tādā garā :)

Ja ir interese, dod info, cik ir tava takse un pārsūtīšu pašu materiālu ...


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