Grain of Salt - Post a comment [entries|archive|friends|userinfo]
snauts

[ userinfo | sc userinfo ]
[ archive | journal archive ]

GLSL Oct. 22nd, 2009|11:05 pm

snauts
Vobšem uz ATI kartes šitais strādā, bet uz NVIDIA nē:
  float i = 1.0;
  while (i < 256.0) {
      i *= 2.0;
  }


Vot nez kāpēc, lai strādātu uz NVIDIA vajag kaut kā tā:
  float i = 1.0;
  float j = 1.0;
  while (j < 8.0) {
      i *= 2.0;
      j += 1.0;
  }


Kāpēc tas tā?
link Read Comments

Reply:
From:
Username:
Password:
Ievadi te 'qws' (liidzeklis pret spambotiem):
Subject:
No HTML allowed in subject
  
Message:

Notice! This user has turned on the option that logs IP addresses of anonymous posters.