Slann Powers.
Basic Slann = lvl4 wizard, any Warhammer Lore, + an additional "power" (up to 5 "powers" can be chosen) 275 pts
Powers available:-
1 - a extra power dice to each casting attempt the Slann makes.
2 - re-roll all miscast results.
3 - "regeneration" special rule
4 - know all 6 spells from one Warhammer lore
5 - causes "Terror"
6 - immunity to magical attacks (possibly)
T4, W5, 4+ WardSave, US3; can miscast as normal; cannot mix lores anymore; lost +1 to cast and dispell.
May cast through skink priests, you measure both distance and LOS from the priest.
Carnosaur
Ultimate predator has been changed, it now does D3 wounds against EVERYTHING! Carnosaur is now str. 7
Predatory fighter is gone, all saurus do indeed have a 5+ scaly skin save as base.
Hell yeah!