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3. Jūlijs 2003

Tomb Raider Angel of Darkness [3. Jul 2003|18:53]

gamenet

[djhurio]
[Mūzika |Metallica - Frantic]

Lai arī nekad neesmu fanojis par Laras Kroftas spēļu sērijām, tomēr ir vērts atzīmēt, ka ir iznākusi kārtējā Tomb Rider daļa. Ei nu sazinu, kura pēc kārtās :)

Gatavojam 2 CD matricas.

A series of grisly murders brings Lara into conflict with a sinister
Alchemist from the past, and a secret alliance of powerful
individuals shrouded in mystery. At the center of these mysteries are
the Obscura Paintings - five 14th century pieces of art that the
Alchemist is desperate to repossess. Accused of the murder of her one
time mentor, Werner Von Croy, Lara becomes a fugitive on the run.
Pursued by the police, she follows the Alchemist into a dark world of
blood, betrayal and vengeance where it is up to her to defeat this
unholy alliance, and stop them from unleashing their incredible
powers on the world.

Lara Croft Tomb Raider: Angel of Darkness is classic Lara, but this
time as both hunter and hunted she must rely on her ingenuity,
athleticism and a new edge that has arisen from her dark inner
demons. The game introduces a whole host of new gameplay features
including interaction with other characters and the capacity to
improve Lara's abilities depending on how you play the game. Lara
Croft Tomb Raider: Angel of Darkness employs a brand new engine -
Lara is now made up of over 5,000 polygons as opposed to just 500 in
previous Tomb Raider games.

* Character evolution - improve Lara’s abilities and witness her
adapt to how you play the game. You are rewarded for puzzle solving
and exploration in the form of improvements to Lara’s jumping
ability, brainpower, upper body strength etc.

* Character interaction - for the very first time in a Tomb Raider
game, Lara has the ability to talk to characters. The choices you
make in conversation will affect Lara’s route through the game.

* Cutting edge graphics from a brand new game engine. Lara is now
made up of over 5,000 polygons as opposed to just 500 in previous
games.

* Take more direct and fluid control over Lara with an entirely new
control system and experience new levels of gameplay with
hand-to-hand combat, stealth attacks, last chance grabs and more.
Link2 raksta|ir doma

Panzer Campaigns: Rzhev '42 [3. Jul 2003|19:04]

gamenet

[djhurio]
[Mūzika |Metallica - Some Kind Of Monster]

Vai tik šis nav turpinājums sen aizmirstajai spēlei Panzer Generals?

In late September 1942, while all eyes were focused on the titanic struggle
taking place at Stalingrad, Stalin Zhukov, and the rest of Stavka met to
access the military situation and discuss offensive plans for the upcoming
winter. Zhukov convinced them that the Red Army had amassed enough strategic
reserves to conduct two major counteroffensives. The counterattack at
Stalingrad was the most famous, but here in the Rzhev salient Marshal
Zhukov planned the second strike - Operation mars. The operatation was meant
to destroy the German 9th Army and eliminate the German threat on Moscow.
As the Soviet player, can you accomplish Zhukov's goals of defeating the
German 9th Army and pinching off the Rzheve salient? Or as the German
player, can you halt and defeat the massive Soviet armies that threaten
your entire Army Group Center?

Ievērtējam pieprasītos sistēmas resursus:
P2 300, 64 Mb RAM, Win 9x/ME/XP, 500 Mb HDD
;)
Link1 raksta|ir doma

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